Thursday, September 12, 2013

Heavy Object Polish

Whew! So when I hit spline, the rotation on the hammer exploded quite extremely. Tried Euler filters, tried reanimating from scratch, and had the same issue. Luckily, my buddy John Fielding is a MASTER of Maya and helped me out. Turns out the rotation order was wrong for how the hammer was spinning. He copied the animation onto a locator and was able to troubleshoot which rotation order was correct. Now I can do that for next time I face an issue like this. I hope to hear critique on this and spruce up the environment and post it to my reel!

Wednesday, September 4, 2013

Heavy Object Blocking Part 2


Hey! Finished up my blocking pass - instructor said to tone down some of the arm jiggles that happen after he releases the hammer. Even though they are in the reference, its good to clean up the motion for animation - like one would do with motion capture. So now I hit spline and hang on to my butt!