I will be showcasing work in a gallery put on by RAWArtists October 27th in Santa Monica at VLounge. I will be showing both CG Animation work and my woodworking, which should be a fun juxtaposition. If you click here, or on the link below, you can both see my profile and buy tickets for the event. It is $10 a ticket, and they must be bought in advance. Come out, it should be amazing!
http://www.rawartists.org/view-artists/userprofile/biiigriiig
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Monday, September 19, 2011
Sunday, December 19, 2010
Updated Reel
Yup, its only been 3 days, but I wanted to put some nicer renders on my reel and change up my shot choice to show a little bit more acting from the thesis film. Enjoy, and comment freely!
Thursday, December 16, 2010
Im on You Tube!
Hello again everyone!! It's been an insane ride, but I am wrapping up my internship at Nickelodeon tomorrow, and headed back East for the holidays the day after that. I just set up a youtube channel at: http://www.youtube.com/user/lionomens
It has the most recent version of my demo reel on there, as of about an hour ago. Heads up, the audio is a little off in the youtube video. The opening piece still needs another pass, but I wanted to get it out there for comments and address some issues with my old reel. The reel will become the focus of my time now that the internship is ending and with it the massive (and successful!) volunteer project all of the interns did. I embedded the video below, as well.
Happy Holidays everyone!
It has the most recent version of my demo reel on there, as of about an hour ago. Heads up, the audio is a little off in the youtube video. The opening piece still needs another pass, but I wanted to get it out there for comments and address some issues with my old reel. The reel will become the focus of my time now that the internship is ending and with it the massive (and successful!) volunteer project all of the interns did. I embedded the video below, as well.
Happy Holidays everyone!
Tuesday, October 26, 2010
Not Enough
In the past couple days, I have had the privilege of hearing advice from some very distinguished personalities at Nickelodeon. First, I met with Eric Robles, the creator of Fanboy & Chum Chum. Eric gave me advice that was hard to hear, but honest and truly helpful. I had waited a month interning at Nickelodeon before making my meeting with Eric. He told me that this was too long. I had waited because I wanted to get the feel of the show first. Basically, Eric told me to not wait on anything. He said I have to not only do what I am told, but get up and ask for more, not just from the production team, but from the artists that I am looking to eventually work among. He was signed on as an intern at 19 years old, and hired within a week and a half. I thought I had been being proactive at work, but I really need to be pushing more. He also reiterated several times that you can sleep when you're 30.
Today, we all had lunch with Mark Taylor, Senior Vice President and General Manager of Nickelodeon, who told his incredible life story. After relating his anecdotes about breaking wild horses in Wyoming (!!!), he told us how to achieve success in the industry. In addition to poise and professionalism, he stressed that we need to be constantly learning and growing and evolving. Avoiding risk will only stall our career ascension. And, you can sleep when you're 30.
In order to get into the animation business, you have to be the best. The only way to be the best is to practice non-stop, and put everything into your work, whatever the sacrifice. This is kind of the boiled-down version of what I keep hearing, and have heard for years. In practice, however, these principles get watered down. Personally, I have been spending my time off of work looking for apartments, applying for part-time jobs, and making a website. I need to be spending this time animating and drawing, though. Everything else can wait, because I need a job in this industry.
I have started pushing myself even further. Now, my free time consists almost entirely of either animating or drawing. Apparently, I'll be able to sleep when I'm 30. So, here is a more polished version of that dog I started on. I still need to do a side view. Joel Fajnor, character designer on the upcoming Kung Fu Panda series at Nickelodeon is teaching the character design class. One of his strongest lessons has been to design every aspect of what you are working on. Take complete creative control over the design. I have been trying to apply this to my work, hope y'all like it!
Today, we all had lunch with Mark Taylor, Senior Vice President and General Manager of Nickelodeon, who told his incredible life story. After relating his anecdotes about breaking wild horses in Wyoming (!!!), he told us how to achieve success in the industry. In addition to poise and professionalism, he stressed that we need to be constantly learning and growing and evolving. Avoiding risk will only stall our career ascension. And, you can sleep when you're 30.
In order to get into the animation business, you have to be the best. The only way to be the best is to practice non-stop, and put everything into your work, whatever the sacrifice. This is kind of the boiled-down version of what I keep hearing, and have heard for years. In practice, however, these principles get watered down. Personally, I have been spending my time off of work looking for apartments, applying for part-time jobs, and making a website. I need to be spending this time animating and drawing, though. Everything else can wait, because I need a job in this industry.
I have started pushing myself even further. Now, my free time consists almost entirely of either animating or drawing. Apparently, I'll be able to sleep when I'm 30. So, here is a more polished version of that dog I started on. I still need to do a side view. Joel Fajnor, character designer on the upcoming Kung Fu Panda series at Nickelodeon is teaching the character design class. One of his strongest lessons has been to design every aspect of what you are working on. Take complete creative control over the design. I have been trying to apply this to my work, hope y'all like it!
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